Eidolon
(Ghostwalk variant, p. 16)
This variant class for ghosts emphasizes fighting abilities.
Requirements
Must be a ghost.
Hit die
d8
Alignment
Any
Skill points
2 + Int
Class Features
Weapon and Armor Proficiency: An eidolon gains no proficiency in any kind of weapons, armor, or shields.
Free Multiclassing: Taking the eidolon class does not incur the normal experience point penalties associated with multiclassing (although it does not negate any existing penalties the character may have incurred from multiclassing in standard classes).
Ghost Feats: At 1st level, an eidolon gets a bonus feat. The eidolon gains an additional bonus feat at 2nd level and every two levels thereafter. These bonus feats must be feats with the [Ghost] descriptor. An eidolon must still meet all prerequisites for a feat, including ability-score minimums.
Advancement
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Balance | DEX | ![]() |
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Bluff | CHA | ![]() |
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Concentration | CON | ![]() |
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Hide | DEX | ![]() |
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Intimidate | CHA | ![]() |
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Intuit Direction | Wis | ![]() |
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Knowledge (the planes) | INT | ![]() |
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Listen | WIS | ![]() |
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Sense Motive | WIS | ![]() |
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Spot | WIS | ![]() |
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