Divine Seeker
(Forgotten Realms Campaign Setting variant, p. 44)
The divine seeker infiltrates dangerous places to rescue prisoners, reclaim stolen relics, or eliminate enemy leaders.
Requirements
Skills: Hide 10 ranks , Knowledge (religion) 3 ranks , Move Silently 8 ranks , Spot 5 ranks
Patron: A divine seeker must have a patron deity, and it must be the deity of which she is a divine seeker.
Hit die
d6
Skill points
6 + Int
Class Features
All the following are class features of the divine seeker prestige class. All of the divine seeker's spell-like abilities function as if cast by a cleric with a caster level of the divine seeker's class level plus her Charisma bonus.
Weapon and Armor Proficiency: Divine seekers gain proficiency in all simple weapons and light armor.
Sanctuary (Sp): Once per day a divine seeker can ward herself with a sanctuary spell.
Thwart Glyph: a divine seeker gains a +4 bonus on all Search and Disable Device checks to locate, disable, or bypass magical glyphs, runes, and symbols.
Sacred Defense: Add this bonus (+1 at 2nd level, +2 at 4th level) to the divine seeker's saving throws against divine spells, as well as the spell-like and supernatural abilities of outsiders.
Sneak Attack: As the rogue's ability. This stacks with any sneak attack ability from another class.
Locate Object (Sp): Once per day, a divine seeker can use locate object spell.
Obscure Object (Sp): Once per day, a divine seeker can use obscure object, which prevents her from being tracked by locating a stolen items she carries.
Locate Creature (Sp): Once per day, a divine seeker can use the locate creature spell.
Divine Perseverance: Once per day, if the divine seeker is brought to -1 or lower hit points, she automatically is cured 1d8+5 points of damage.
Advancement
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +0 | +0 | +2 | +0 | Sanctuary, thwart glyph |
2nd | +1 | +0 | +3 | +0 | Sacred defense +1, sneak attack +1d6 |
3rd | +2 | +1 | +3 | +1 | Locate object, obscure object |
4th | +3 | +1 | +4 | +1 | Sacred defense +2, sneak attack +2d6 |
5th | +3 | +1 | +4 | +1 | Locate creature, divine perseverance |
Class skills
Skill name | Key ability | Trained only | Armor check penalty |
---|---|---|---|
Bluff | CHA | ![]() |
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Climb | STR | ![]() |
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Craft | INT | ![]() |
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Decipher Script | INT | ![]() |
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Diplomacy | CHA | ![]() |
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Disable Device | INT | ![]() |
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Intuit Direction | Wis | ![]() |
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Jump | STR | ![]() |
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Knowledge (religion) | INT | ![]() |
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Listen | WIS | ![]() |
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Move Silently | DEX | ![]() |
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Open Lock | DEX | ![]() |
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Pick Pocket | Dex | ![]() |
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Profession | WIS | ![]() |
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Search | INT | ![]() |
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Spot | WIS | ![]() |
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Tumble | DEX | ![]() |
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Use Rope | DEX | ![]() |
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